| WTB 1337 Lutez. | |
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Jack
Posts : 162 Join date : 2011-03-02 Location : Fremont, CA
| Subject: WTB 1337 Lutez. Mon Sep 26, 2011 2:07 pm | |
| Since we're doing our shopping between sessions, I am starting a thread to do so. Currently, we are in Calimport, so Casey said that it's open book for buying magic items. | |
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Jack
Posts : 162 Join date : 2011-03-02 Location : Fremont, CA
| Subject: Re: WTB 1337 Lutez. Mon Sep 26, 2011 2:15 pm | |
| Here's my current shopping list: Scout's Headband (MIC) Heward's Handy Haversack (DMG) Bracer's of the Hunter (Secrets of Xen'drik) Raptor's Mask (MIC) - this is a set item, which i would actually like to start collecting the pieces of Shadow Cloak (Drow of the Underdark) | |
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khaosus
Posts : 152 Join date : 2011-03-10
| Subject: Re: WTB 1337 Lutez. Mon Sep 26, 2011 2:28 pm | |
| Yup! Go wild! but... Please post stats for all items outside the DMG. | |
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khaosus
Posts : 152 Join date : 2011-03-10
| Subject: Re: WTB 1337 Lutez. Mon Sep 26, 2011 2:44 pm | |
| Oh, and keep an eye out for good items for Christina (basic stuff, not complex OMG combo items). If you have a good link for Dean Im sure he can put things together himself, but its been a long time since hes played so some internet info might be good for him. | |
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Jack
Posts : 162 Join date : 2011-03-02 Location : Fremont, CA
| Subject: Re: WTB 1337 Lutez. Mon Sep 26, 2011 3:16 pm | |
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Smith
Posts : 208 Join date : 2011-03-02 Location : Parts Unknown
| Subject: Re: WTB 1337 Lutez. Mon Sep 26, 2011 3:57 pm | |
| Why is your shopping list always first? It's almost as if you have it at the ready. Case, Please let me know the availability of the following items and if they are priced as listed: Horizon Goggles (Complete Mage, pg 133): Horizon goggles grant you the benefits of the Far Shot feat (increases range increment of projectile weapons by 50%, and of thrown weapons by 100%). These goggles also increase the range of spells and spelllike abilities that require ranged attack rolls by 50%. 8,000GP Boots of Increased Speed (Custom made in DMG with Expeditious Retreat). 4,000GP (I think.) Gloves of Eldritch Admixture (MIC, pg 105 ): Gloves of eldritch admixture have 3 charges, which are renewed each day at dawn. Spending 1 or more charges adds extra damage to the next eldritch blast you make before the end of your turn. This damage can be acid, cold, or fire, as chosen by you each time you activate the gloves. 2,500GP - 1 charge: +2d6 points of damage.
- 2 charges: +3d6 points of damage.
- 3 charges: +4d6 points of damage.
Chausuble of Fell Power, Lesser/Greater (MIC, pg 85): Eldritch blasts or spells that have the chaotic descriptor gain an additional 1D6/2D6 hit point damage. 8,000GP/18,000GP Heward's Handy Haversack (DMG) Crystal of Alacrity (MIC, pg 195): When attached to medium or heavy armor, this lesser augment crystal (pg 221 in MIC for details) grants you a +5-foot morale bonus to your land speed. 3,500GP | |
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Jack
Posts : 162 Join date : 2011-03-02 Location : Fremont, CA
| Subject: Re: WTB 1337 Lutez. Mon Sep 26, 2011 4:37 pm | |
| Scout's Headband (MIC) - +2 comp bonus to spot (always on). has 3 charges/day: 1 charge for darkvision, 2 charges for see invisible, 3 charges for true seeing. Heward's Handy Haversack (DMG) Bracer's of the Hunter (Secrets of Xen'drik) - +5 comp bonus to hide, +2 comp bonus to initiative, +1d6 sneak attack dmg Raptor's Mask (MIC) - this is a set item, which i would actually like to start collecting the pieces of - +5 untyped bonus to spot, immune to blind/dazzle. Shadow Cloak (Drow of the Underdark)-A shadow cloak grants a +1 deflection bonus to AC. If you are attacked, you can use the cloak three times per day to produce one or the other of the following effects. You can gain concealment for 1 round, or you can teleport to a space you can see clearly up to 10 feet in any direction. ps: activated power is an immediate action Wand of Repair - almost forgot i'm selling my quickstrike bracers, btw. | |
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khaosus
Posts : 152 Join date : 2011-03-10
| Subject: Re: WTB 1337 Lutez. Mon Sep 26, 2011 4:40 pm | |
| They are all available, the city of magic opens its loins to you (please insert coins). Here and Halruua are the two places in Faerun where players can find any magic items. Also, NPCs will be notably higher level.
If you wish something to be customized add 10%. | |
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khaosus
Posts : 152 Join date : 2011-03-10
| Subject: Re: WTB 1337 Lutez. Mon Sep 26, 2011 4:43 pm | |
| Artimus will buy the bracers. | |
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Smith
Posts : 208 Join date : 2011-03-02 Location : Parts Unknown
| Subject: Re: WTB 1337 Lutez. Mon Sep 26, 2011 5:16 pm | |
| Jack, I'll split the cost of the wand with you. | |
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Jack
Posts : 162 Join date : 2011-03-02 Location : Fremont, CA
| Subject: Re: WTB 1337 Lutez. Mon Sep 26, 2011 6:37 pm | |
| ok, i had a moment of inspiration while talking to casey at lunch today. instead of a wand of repair, we can buy a glove of repair with the following stats. it works better for story purposes, too, since it will be of use to Gort forever.
Glove of Repair: Cast Repair spell (CL 1) once/day. Command word activation. Cost: caster level * spell level * 1800 / 5 = 1*1*1800/5 = 360gp | |
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| WTB 1337 Lutez. | |
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